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d'artiste: Character Modeling is the definitive 3D character tutorial book showcasing the astonishing work and technical skills of leading artists Pascal Blanché, Francisco A. Cortina and Steven Stahlberg. Each master artist presents their character modeling techniques through a series of step-by-step tutorials from concept to creation.

d'artiste: Character Modeling is presented in sections based around each master artist. Artist sections include a personal gallery, the artist's work and thoughts in their own words, more than 24-pages of tutorials each, and an invited artist gallery featuring 94 character modeling creations from some of the most talented 3D character artists in the world.

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Step-by-step techniques
d’artiste: Character Modeling features step-by-step techniques including:
  • Modeling a Young Girl’s Face
  • Modeling a Figurative Pose
  • Modeling Hair
  • Face Modeling
  • Skin Shading
  • Telling a Story
  • Creature Modeling
  • Anatomy Study Modeling

d’artiste: Character Modeling showcases the techniques of each artist working in their native software environments while challenging readers to apply these techniques to any software environment of choice. d’artiste: Character Modeling is the perfect tome of tutorial information and inspiration that will be advantageous to students and professional 3D character artists alike.
   
 
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The d'artiste series is unique in that it combines the technical insights of top artists with a glimpse of leading work from the digital illustration community.

 
Industry-Leading Authors
Leading 3D character modelers Pascal Blanché, Francisco A. Cortina and Steven Stahlberg take readers behind the scenes of their character creations showing the techniques to create expressive, memorable 3D characters that work.
About Francisco A. Cortina
Francisco A. Cortina recently finished work on the film ‘Aeon Flux’ at Digital Domain in Venice, CA. He joined the Japanese video game giant Square USA, where he worked on several game titles such as ‘Parasite Eve’ and ‘Final Fantasy IX’, the animated feature film ‘Final Fantasy: The Spirits Within’ and the animated short ‘Animatrix: Final Flight of the Osiris’. More>>
About Pascal Blanché
Pascal Blanché is an Art Director at Ubisoft Canada based in Montreal. His most recent game project was ‘Myst IV: Revelation’, the fourth in the cult adventure game series. More>>
About Steven Stahlberg
Steven Stahlberg co-founded Optidigit and AndroidBlues, the virtual talent studio. He is a 2D and 3D artist, illustrator, art director and animator. Steven is internationally acknowledged as a world-class digital artist and was the first artist in the world to have a virtual character sponsored by a major modeling agency (Elite) in 1999. More>>
Breathtaking
3D Character Art Galleries

In addition to each artist’s master class tutorials, a range of related 3D character artwork which inspired or illustrated a technique of interest to the authors are presented. These works are invited by the respective authors or submitted by the community. This makes the d’artiste series unique as it combines the artistic and technical insights of top artists with a glimpse of leading work from the 3D character art community.

Superior Quality
Ballistic Publishing is renowned for its extraordinarily high quality publications. Each published image is hand-tweaked and color-corrected to ensure that the transfer from the computer monitor to print is accurate and outstanding in quality. d’artiste books are uniquely presented in a slipcase, to ensure protection while being a distinctive showcase title.

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Limited Edition

In addition to the standard slip-cased edition, d'artiste: Character Modeling is available in an exclusive collector’s Limited Edition featuring a black leather-bound cover with silver-embossing, and a numbered Certificate of Authenticity with gold Ballistic Publishing seal. Only 200 of these limited, numbered copies will be available as extremely valuable and unique collectibles.

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Look Inside d’artiste: Character Modeling
Ballistic Publishing’s d'artiste series is unique in that it combines the artistic and technical insights of industry-leading artists with a glimpse of top work from the community.

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d'artiste series
The d'artiste imprint (pronounced dah-tee-st) means both "of the artist" and "digital artist". Each d'artiste title features step-by-step tutorials presented by the master artists. In addition to these master class tutorials, d’artiste also showcases galleries of work from the artists and the community at large. This unique mix of content gives the reader a comprehensive and personal insight into the master artists, their approaches, techniques, influences and works.

More d’artiste Digital Artists Master Class Books:
- d’artiste: Digital Painting – Linda Bergkvist, Robert Chang, Philip Straub, John Wallin
- d’artiste: Matte Painting – Alp Altiner, Dylan Cole, Chris Stoski

Publication Details:
Slip Cased
ISBN 1-921002-11-5
Limited Edition
ISBN: 1-921002-12-3A
Details: 192 pages
Dimensions: 220 x 297mm
Shipping: d'artiste -Character Modeling will begin shipping world-wide in mid-August.


BALLISTIC BOOKS AT SIGGRAPH 2005 - Limited quantities of the slip cased edition will be available at Siggraph at full recommended retail price. Customers who pre-order their copies at promotional discount will not be able to pick up them up at SIGGRAPH.